Studio

Fun games, cool team

We create original VR gaming experiences that influence and push the boundaries of interactivity.

Montreal, Canada

10:30am

Founded in 2017, TREBUCHET began as a team of three game design graduates who shared a passion for virtual reality.

Since then, the studio has experienced significant growth, but we are still driven by our ambition to create fun and innovative VR games. We take pride in developing our own titles and universe, reflecting our appreciation for boldness, creativity, and humour. 

What we stand for

  • Respect

    We value everyone's expertise and encourage constructive exchanges on differing opinions.

  • Collaboration

    Our games are a collective effort, with every role crucial to our success.

  • Quality

    We work with rigor and pride to exceed players' expectations.

  • Audacity

    Our bold and original approach drives innovation and unique experiences.

  • Kindness

    We ensure a healthy work environment where everyone can thrive.

Our Team

  • Guillaume Duquesne

    Co-founder/Designer

  • Boris Berger

    Tech Director

  • Médéric Ellul-Gravel

    Business Development/PR Manager

  • Mariam Diané

    HR Manager

  • Alexandre Auger

    Administration Assistant

  • Remi Hachoud

    Associate Producer

  • Francis De Rico

    Programmer

  • Alexandre Cayer-Boucher

    Programmer

  • François Drapeau

    Programmer

  • Emery Monzerol

    Programmer

  • Raphaëll Maïwen

    Programmer

  • Guillaume Perreault Roy

    Creator Game Designer

  • Anthony Cosineau

    QA Manager

  • Andreas Kapogiannatos

    Level Designer

  • Émile Ouellet-Delorme

    Multimedia Integrator

  • Roxanne Chartrand

    Concept Artist

  • Félix Dorval-Gagnon

    Tech Artist/VFX Artist

  • William Alexandre Thibault

    Technical Artist

  • Serge Legault St-Amour

    3D Artist

  • Thibault Franckart

    Character Artist

  • Vicky Bekoum Essokolo

    Marketing Intern

  • Philippe Brunelle

    Studio Head

  • Vincent Brunet Dupont

    Co-founder/CEO

  • Matisse Baratoux

    Brand Manager

  • Tiphaine Chazeau

    Art Director

  • Alexandre Pernot Lopes

    Co-founder/Creative Director

  • Dominic Drolet

    Associate Producer

  • Camille Emery

    Associate Producer

  • Guillaume Vendette

    Programmer

  • Khalil Hajlaoui

    Programmer

  • Nils Bodemer

    Programmer

  • Samuel Paquette

    Q.A. Programmer

  • Bahar Jahani

    Programmer

  • Félix Liberali

    Designer

  • Tom Olivier Martin

    Narrative Designer

  • Etienne Roy-Bourque

    Audio Coordinator/Technical Designer

  • Gabriel Charbonneau

    Community Manager

  • Lucie Le Touze

    Graphic Designer/UI Artist

  • Pol Clarissou

    VFX Artist

  • Mikael Morin Hamelin

    Concept Artist

  • Carolanne Laroche-Loiselle

    3D Artist

  • Carol-Ann Teasdale

    Animator

  • Winner

    Best places to work 2021 Canada

    Gamesindustry.biz

  • Winner

    Best places to work 2023 Canada

    Gamesindustry.biz

Looking to join a cool team? That's us!

TREBUCHET is committed to offering a great and supportive workplace to all its developers

  • Work from home or from the office in the Mile End – the choice is yours!

  • Benefit from six weeks of vacation to travel, unwind, or focus on your personal projects.

  • Arrange your hours to fit your personal rhythm and needs.

  • Enjoy 1.5 hours of daily paid breaks to recharge.

  • Benefit from our health insurance program and telemedicine services.

  • Enjoy bi-annual bonuses based on the studio's profits and your seniority time.

  • Work remotely from anywhere for an indefinite period of time.

  • Get financial help for your Opus card when you regularly come to the studio.

  • Spend up to $50 a month on games to help with your work.

Open Positions

  • We're always excited to hear from talented individuals.

    Feel free to apply anytime throughout the year. We'll keep your information on file and may reach out to you for future opportunities.

Indie Asylum

TREBUCHET has been a member of Indie Asylum since the studio's foundation.

The Asylum redefines the video game industry workplace as a living space with a unique vibe, where people are at the heart of everything.

Learn more